Tags give the ability to mark specific points in history as being important
-
v0.4.2
Release: v0.4.2a8057058 · ·Stepping up (y)our game - Manual time step feature, which enables you to advance the ticks manually - Tooltips for in-game buttons - Allow viewing the tile info popup in spectate mode - Fix redraw button animation - Fix hand not visible in tiles tutorial level - Add community Spanish translations
-
v0.4.1
Release: v0.4.1d3de2cec · ·This is a bug fix release Fixes: - Only increase the round counter if the round was successful - Hide the progress bars as part of the UI - Prevent the new round number from being shown too soon
-
v0.4.0
Release: v0.4.0fa625ce7 · ·The second round - New Gamemode Selection Screen - Adjust progress bar color depending on game state - 2 New Tutorial Levels - Add Bot Development Quest Levels - Bot API: Creative Settings and Notifications support - New Tile: Sound Tile (Creative Only) - Allow exporting creative maps Improvements: - Don't place tile when resizing windows - Improve BuildArea grid visibility - Add missing click sounds - The game now properly applies seeds set from the CLI
-
v0.3.0
Release: v0.3.0ca36c2c5 · ·Finding a new balance New: - Zen mode - Help buttons and links to docs - Chameleon tile - Notifications - Custom Blur - Community Translations: French, Russian, Brazilian Portuguese - Bot API: TileClickEvent, TileStatusEvent, GetTileStatusAction - Far fog Improvements: - Improve error screen - Fix record folder creation - About screen layout - Fix reward height - Fewer missed frames on resize - Reduce camera restrictions - Changed tile rates to lessen the effect of random tile placement
-
-
v0.2.6
627c5cff · ·Let's start features: - added Christmas rewards - display version in about screen - hide game difficulty fixes: - Content overflow on error and about screen - Game crashing when fonts are missing - Game crashes when using the keyboard debug placer in release mode
-
v0.2.5
Release: v0.2.54291905b · ·Almost Christmas - Use platform-in depended random number generator to make the game behave the same on all platforms - Add Christmas task
-
v0.2.4
Release: v0.2.43a2d7280 · ·Reporting back, as and when we can - Fall back to paragraph font if title font symbols are missing - Change debug text font - Add option to generate game report
-
v0.2.3
Release: v0.2.3a4e41373 · ·Feature count on record high New: - Replay game recordings from file - Allow connecting bots on Android - Use RGB tile to create colorful illustrations - Fast forward your game to skip the boring bits - Allow exporting game recording from UI - Add bot support to campaign mode - Change the default bot port to 7738
-
v0.2.2
Release: v0.2.258cc3933 · ·Meta-release Rename the organization to terratactician-expandoria New: - Custom font for headlines and text
-
v0.2.1
Release: v0.2.134fe5c41 · ·Campaigning for more features - Basic campaign mode - Allow recording gameplay and exporting it - Fix: reclaim animation glitches - Improve metrics progress bar
-
v0.2.0
Release: v0.2.0c0d58aeb · ·Improvements from the BOT-tom up New: - Challenge Bot support - Improved key remapping, including the remap dialog - graphics feature, which can be disabled to produce a minimal headless version - Deterministic headless bot simulation - Updated redraw animation Fixes: - Index error when drawing from the deck - Make round-progress animation smooth - Fix egui context crashes when closing the application
-
v0.1.1
Release: v0.1.142663244 · ·Time to present our work? Improvements: - Access the settings menu from the pause screen - Add proper icons for the about screen - Use Icons for pause, stats and redraw button - Add test to ensure a deterministic hand Fixes: - prevent player from redrawing without enough resources - fix water speed on high fps devices
-
v0.1.0
Release: v0.1.079894f58 · ·First working release. Starting with this version, we are dropping the meta tags in the version. Versions will be released more frequently, adding new features over time. Most of the core game mechanics are working, enjoy playing the game in creative or challenge mode. All Features: - Loading screen - Main menu - Settings - Game configurator - available in English & German - Challenge and creative mode - 3 Resource types - 13 Tiles - Stats screen - supported platforms: Linux, Windows, Web and Android (experimental)
-
v0.1.0-alpha5
Release: Release v0.1.0-alpha55ea008e3 · ·Wow, these release names are getting creative - Added water background - Add random tile orientation - Show menu background scene - Test wheat & forest calculation - Material debugger - keyboard placer - Show tile placement animation - Allow tiles to be picked up after placing them - New tile: marketplace - Game Mode abstraction & basic creative mode - Improved resource calculation - Improved contributor docs - Update app icon - Added about screen
-
v0.1.0-alpha4
Release: Release v0.1.0-alpha4a6f76aa1 · ·Never *bee*-n closer: - Upgrade to bevy 0.14 and egui 0.18 - Loading Screen to ensure all assets are loaded - Resource & Resource-Rate statistics - Basic Layout Manager to arrange InGame UI - More Mouse Button settings - Graphic Settings & Shadows - Camera control keybindings - Rewards that spawn randomly and can be clicked to get resources - visual: animated Bees - easier resource growth formulas - build the web version using trunk - restrict build area growth - full-screen support in web - Improve Hand & re-draw interactions - Set target metrics based on the round number
-
v0.1.0-alpha3
Release: Release v0.1.0-alpha333f9dc07 · ·Slowly getting there… - New Tiles: DoubleHouse, Moai, Query + Stones - Pause Screen - Web support - Sound Effect support - Msi builder - Android support - separated visuals from game logic - fix screenshot, placer keybindings - added license
-
v0.1.0-alpha2
Release: Release v0.1.0-alpha24055af5d · ·Second TTE MVP: Time for Playtesting - Allow player to draw multiple card hands per round - Add app icon - Add .deb build target - Improve translations, to allow region based fallbacks - Resources: Money, Materials, Food - Touch support for placer and camera - Basic animation support - New Tiles: SmallHouse, Beehive - Basic game config screen, to change the seed (and difficulty) - Improved settings layout - Update tile previews to fit our color scheme - Update the RNG when a tile is placed - Restrict tile placer to only allow placing adjacent to other tiles
-
v0.1.0-alpha1
Release: Release v0.1.0-alpha1a31574b7 · ·v0.1.0-alpha1 First TTE MVP - Basic Tile placer, build area preview and card hand - Settings to remap some keys and change the language - Two resource types: wood & money - Coordinate system with support for CubeCoordinates and OffsetCoordinates - Neighbourhood iterators, to make implementing Tiles easier - Support for four tiles: Grass, Wheat, Forest & Windmill - Basic rounds & metrics counter - Configurable file logger - Support for unit tests